As part of this week’s Microsoft Ignite developers conference, Microsoft’s DirectX team has published a few blog posts offering updates on the state of various game development-related projects. The biggest and most interesting of these is an update on DirectStorage, Microsoft’s API for enabling faster game asset loading. In short, the long-awaited 1.1 update, which adds support for GPU asset decompression, is finally on its way, with Microsoft intending to release the API to developers by the end of this year.
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